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Deadly Gardens
nourishes Verdaxag’s roots, healing it for a number of
hp equal to its victim’s HD.
Massive (Ex) This trait acts as per the massive trait for
kaiju, but Verdaxag does not treat forest as difficult
terrain.
Plant King (Su) No plant creature will harm Verdaxag, nor
can a plant creature be charmed or compelled to harm
the kaiju. Additionally, Verdaxag can communicate
with all plant creatures possessing speech.
Pollen (Ex) As a full-round action, Verdaxag can release
pollen in a 100-foot-radius burst. For five rounds
afterwards, it gains concealment (20% miss chance)
against attacks from 10 feet away or further. The
following save DCs are Constitution-based. It also
chooses the pollen’s effect from the following options
when it uses this ability:
Poison: Pollen—contact; save Fort DC 37; frequency 1/
round for 10 rounds; effect 2d4 Dex and staggered for
1 round, and a creature that reaches 0 Dex transforms
into a tree (as per tree shape, except the duration is
permanent); cure 3 consecutive saves. Verdaxag is CL
20 for purposes of reversing this transformation.
Rust: If a metal item exposed to rusting pollen fails
a DC 37 Reflex save (unattended, nonmagical items
automatically fail), it gains the broken condition. The
following round, items that failed the initial saving
throw must succeed at a DC 37 Fortitude save or
become destroyed. Against a metal creature, the rust
deals 19d6 points of damage (DC 37 Reflex for half).
Soporific: All creatures must succeed at a DC 37 Will