Deadly Gardens
vine. An ophidian vine can take 20 on its Stealth check
to hide in plain sight as an inanimate vine.
Poisonous Sap (Ex) Poison - injury; save Fort DC 15;
frequency 1/round for 4 rounds; effect 1d3 Dex
damage; cure 2 saves. The save DC is Constitution–
based.
Quick Strikes (Ex) An ophidian vine may make an attack
of opportunity against a creature that makes a melee
attack against it and is within its reach. Otherwise this
ability follows the normal rules for making attacks of
opportunity.
New Plant Companion
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This slithering vine looks like a large snake. The
leaves on it’s back imitate the diamond pattern
displayed by many types of snake. It has a triangular
head and mouth that sports two thorny fangs that
drip poisonous sap.
Ophidian Vine
Ophidian Vine, Greater
A vine as thick as a fallen log, slithers towards you like
a snake.
GREATER OPHIDIAN VINE
XP 3,200
N Large plant
Init +5; Senses low-light vision; Perception +9
CR 7
DEFENSE
AC 19, touch 11, flat-footed 17 (+1 Dex, +1 dodge, +8
natural, -1 size)
hp 85 (10d8+40)
Fort +11, Ref +4, Will +3
Defensive Abilities quick strikes; DR 5/slashing;
Immune plant traits; Resist cold 5, fire 5
Strength modifier on its bite attack even though it has
more than one natural attack.
Freeze (Ex) An ophidian vine can hold itself so still it
appears to be an inanimate vine. An ophidian vine can
take 20 on its Stealth check to hide in plain sight as an
inanimate vine.
Poisonous Sap (Ex) Poison - injury; save Fort DC
19; frequency 1/round for 4 rounds; effect 1d3 Dex
damage; cure 2 saves. The save DC is Constitution–
based.
Quick Strikes (Ex) An ophidian vine may make an
attack of opportunity against a creature that makes
a melee attack against it and is within its reach.
Otherwise this ability follows the normal rules for
making attacks of opportunity.
OFFENSE
Speed 30 ft.
Melee bite +12 (2d6+9 plus poisonous sap), tail slap +7
(1d8+3 plus trip)
Space 10 ft.; Reach 10 ft.
Special Attacks crushing bite
STATISTICS
Str 22, Dex 13, Con 18, Int 2, Wis 11, Cha 7
Base Atk +7; CMB +14 CMD 25 (can’t be tripped)
Feats Combat Reflexes, Dodge, Improved Initiative,
Power Attack, Vital Strike
Skills Perception +9, Stealth +8 (+12); Racial Modifiers
+4 Stealth when an area with vegetation.
SQ freeze
This slithering vine looks like an enormous snake.
It has grown larger than most of its kind dwarfing its
smaller cousins. The leaves on it’s back imitate the
diamond pattern displayed by many types of snake.
It has a triangular head and mouth that sports two
thorny fangs that drip poisonous sap.
ECOLOGY
Environment warm forest, jungle or swamps
Organization solitary
Treasure none
SPECIAL ABILITIES
Crushing Bite (Ex) An ophidian vine may add 1-½ its
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