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Chapter 8: SORCERY S MIND
ences truly terrible nightmares, rife with grotesque images and gore-filled scenes of destruction (or whatever
instills horror and anathema into said wizard). Vicious
acts are carried out against innocent loved ones or other
familiar people. Magic unearths long-buried childhood
traumas and uses them to horrific effect. In addition to
the psychological toll, the wizard suffers from the fatigue
of night upon night of interrupted, fitful sleep.
Rage: The wizard becomes increasingly cross until the
smallest irritant sets him off like a fireball. Commonly,
a spell caster may have swallowed a great deal of anger
while growing up, against bullies, wicked siblings, unfeeling parents, shadowy abusers, or mischievous friends.
Once angered, sorcery seeks out this pent up anger and
stokes its fires. A once-gentle wizard now enjoys and even
searches out confrontations, delights in the pain of others,
and may seek to cause that pain, if necessary. Disagreements turn quickly to arguments and confrontation. His
temper flares at the least perceived slight. Keeping such
anger alive all day and all night drains the wizard, but
sleeps comes poorly to those enraged. His red eyes and
gritted teeth announce his perpetually foul mood.
Forgetfulness: The wizard cannot retain knowledge. He
fumbles through his spells and incantations. His plans
and personal goals fade in and out of his consciousness
or even disappear entirely. Associations are difficult to
recall, names are forgotten. This may be the wickedest
affliction of all, leaving the wizard befuddled and unable
to function normally. Should it become permanent, the
wizard may lose his powers entirely, no longer able to recite the complex incantations of his trade.
Physically Wretched: Without being truly ill, the wizard suffers a variety of uncomfortable maladies that are